Design Thinking

Draw A Present

This is a two-part drawing exercise. It demonstrates the shift from conventional to user-centered thinking. It's engaging and helps teams build connection and shared understanding. The vibe is fun and interactive, designed to boost energy.

Duration
10 mins
Group Size
6-20
Category
Design Thinking
Energy
4
• Introduce service design mindset • Demonstrate user vs self-centered thinking • Build design foundation
Expect increased team cohesion and better interpersonal connections. Participants should have higher energy and engagement. Aim for deeper mutual understanding, which will create a foundation for productive collaboration.
Most participants initially draw a box. The second drawing is usually more conceptual. This highlights the difference between describing something and experiencing it.

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