Workshopr Library

Stop winging it.Start facilitating.

Browse 380+ exercises, ready-made workshops, and a drag-and-drop planner, everything you need to run sessions your team will actually enjoy.

380+ Exercises
57+ Icebreakers
50+ Workshops

Exercises

Discover 383+ facilitation exercises to energize your workshops, foster collaboration, and drive meaningful outcomes.

Most Popular

Showing 18 of 383 exercises

A/B Test Design Studio

3 hours

A/B testing turns opinions into evidence. But poorly designed tests waste time. This exercise teaches you to design A/B tests that provide real answer...

IDEO - Explore Scalability

1 hour 1

Scaling can be exciting, but requires careful planning. This exercise helps you explore your objectives and opportunities before you commit to scaling...

IDEO - Power Mapping

45 mins

Power Mapping helps teams reflect on power dynamics and how it should be shared among stakeholders. It's crucial for equity-centered design, helping t...

Crazy 8s

15 mins

Crazy 8s is a rapid ideation exercise using time constraints and sketching. Generate eight distinct solution ideas in eight minutes. This forces quick...

IDEO - Keep Getting Feedback

1.5 hours

Collecting feedback from your users is essential. It's a continuous process that keeps your design user-centered as you move forward. Regular feedback...

18F - Hopes And Fears

30 mins

Hopes and Fears surfaces team expectations and concerns. Use it at project kickoff or during major transitions. Participants write down their hopes (d...

IDEO - Rapid Prototyping

2 hours

Prototyping makes ideas real. It helps you learn by doing. Get fast feedback from your target users. This exercise comes from the LUMA collection.

18F - Content Highlighter Testing

1 hour

Content Highlighter Testing is a fast usability method. Users highlight text, marking clear parts in one color and confusing parts in another. This ex...

Team Role Exploration

2 hours 1

Misunderstandings about roles cause conflict. This exercise clarifies responsibilities, expectations, and decision authority. Ambiguous roles create d...

User Flow Wireframing

2 hours

Map user journeys at low fidelity before debating visual design. User flow wireframing exposes steps to achieve goals, revealing gaps and friction. Mo...

18F - Archetypes

2 hours

Archetypes are user representations based on research. They synthesize qualitative data into actionable profiles. Unlike assumption-based personas, ar...

Responsive Design Scenario Planning

2 hours

Design for real devices and contexts. Don't rely on abstract breakpoints. Map actual use cases across screen sizes. Then, design appropriate experienc...

Design Vision

2 hours

A design vision defines success before building. It's not a mood board, but a 'north star.' This exercise clarifies the visual and experiential direct...

SDT-Brainstorming

1 hour

This exercise helps teams generate a wide range of ideas. Participants first brainstorm individually, then share and build on each other's thoughts. F...

IDEO - Ways To Grow Framework

45 mins

This chart helps you understand how new concepts might require your organization to grow. It's a simple way to visualize the challenges ahead.

Abstraction Laddering

1 hour

Escape tunnel vision using abstraction laddering. Move between strategic "why" and tactical "how" levels. Teams often get stuck at one level, missing ...

Vision To Execution Mapping

4 hours

It's common to see strategies fail in the "middle distance." The vision is clear, and the tasks are clear, but the path between them isn't. Vision-to-...

LUMA - System Usability Scale

1.3 hours 1

The System Usability Scale (SUS) offers a quick way to measure usability using a 10-question survey. It provides a reliable usability score, allowing ...